The announcement of Resident Evil Village VR in June has left fans impatiently waiting for more information. We now have an update as a result of the recent Resident Evil Showcase. For more information on the Resident Evil Village VR mode, its features, and gameplay, keep reading.
Resident Evil Village’s VR mode is now being created for PSVR2, as was previously stated. The next-generation VR system from Playstation is called the PSVR2. With the help of its many features, it seeks to provide players the most immersive experience possible. Kenjo Akiyama, Senior Director of the Global Developer Technology Group Tokyo of Sony, gave visitors an update on the VR mode during the Showcase. He noted how popular Resident Evil 7’s VR mode was worldwide. Therefore, Village’s VR mode seeks to augment and improve on the experience that many gamers had with the previous game.
One of the main changes to the VR mode, according to Akiyama, is the upgrading of the visuals. The player will only see the intended colours because the VR mode will support 4k HDR. This makes Resident Evil Village’s world more accurately depicted. This, together with the high resolutions that the Playstation 5 provides, enables users to view the environment’s finer features. The fireplace, couch, and even the rotten fruit are all depicted in close detail in the trailer as the player examines them attentively. Akiyama adds that the game’s latency has improved and is now superior to that of PSVR and Village. The responsiveness of the game is enhanced with lower latency, which also enhances the VR experience.
The second-largest advancement in the VR2 system, Tempest 3D audio, is also mentioned by Akiyama. He mentions that the sound design of Resident Evil Village makes use of Object Sound and Ambisonics. The VR2 headset’s Tempest 3D audio technology enables better audio synchronisation between the headset and the game. This makes it possible for the in-game audio to change depending on the player’s position and head movement on the fly.
Additionally, he draws attention to the PSVR2 Sense controller, which he claims creates a “more intuitive and realistic gaming experience.” This makes use of both hands and enables “more fluid and flexible controls.” Ethan is seen in the gameplay shooting his adversaries while wielding a shotgun in one hand and a handgun in the other. This is a feature that is not included in the original game and can only be used with the Sense controller.
Akiyama says at the end of the section that there are many more characteristics they are unable to disclose. Players should anticipate the arrival of the Resident Evil Village VR option, though.
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ClutchPoints was the first to publish the post Resident Evil Village VR mode update, gameplay, and PSVR2 features.